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Welcome to Urgent Fury
Urgent Fury is a PlayStation Competitive community offering leagues and Scenario Based TacMap Tournaments for games such as Call of Duty, Battlefield and Last of Us. Our goal is to give "The Greatest" a place to compete in a respectful arena, and our motto "Win with Honor, Lose with Dignity" exemplifies exactly what this is all about. At the end of the game you shake virtual hands, usually by saying good game, no matter if you win or lose and show respect to your fellow gamer.
We have been working hard to bring a new design along with a much more stable platform for you to enjoy here at UF. Head over to the Forums to interact with our community and get in on the conversations. We are glad to have you here and look forward to providing you with a great experience.
Free Community Hosting and Features
Host your Community/Clan/Team completely free here on Urgent Fury. Create a custom homepage, forums, tournaments and more. Upgrade to Spec Ops Premium and offer even more features and even Paid Memberships. Learn more by visiting our community example.
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Urgent Fury and SoarDogg are proud to present the 2024 - 2025 UFGL Black Ops 6 League featuring eight organizations from the SoarDogg Family. Between now and July the teams will compete in several rounds of head to head online events with each other to determine the final seeding for the Championship to be held at the Texas Battle Bowl July 11th - 13th in Midland, TX.
The league will utilize the CDL Modes and Settings with all matches streamed on Urgent Fury Live. Support your favorite Org by grabbing gear from their SoarDogg Stores and supporting our Sponsors.
This Franchise League is designed to empower our selected organizations through revenue shares and no cost for entering the league. The more you support the league the more you support the orgs competing.
Be sure lock into Urgent Fury on Twitch to watch the action live. All league matches will be streamed with commentary. Head over to Discord if you are a Free Agent and looking to join one of our 8 orgs.
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Urgent Fury and SoarDogg are proud to announce the UFGL Black Ops 6 LAN Series with a $40,000 total prize pool.
We will host 3 LANs in Miami, Chicago and Kansas City with the Championship at the Texas Battle Bowl in Midland, TX.
Each event will offer points towards seeding at the Championship and each event will include a $10,000 prize pool that is paid out to the Top 8 Placements.
Go to the UFGL LANs page for info and to purchase a team pass today!
These events are sponsored by Happy Vibes and Charge Chocolate.
We invite you to the only eSports and Tech Expo in West Texas!
Competitors from all over will descend on West Texas to compete in various tournaments with a potential prize pool of over $35,000 in one single weekend! With a single competitor 3 day pass you can choose from a variety of Tabletop, Fighting, Racing and Shooter Games to compete in.A select number of vendors will be onsite with great merchandise to purchase along with select vendors providing information about the gaming industry.
Early Bird Pricing is now available through February 1st, 2025, grab your tickets now!
For more information go to https://www.txbattlebowl.com!
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PSBlog Feed: Suri: The Seventh Note launches Oct 30 on PS5
After four years of development, we’re ecstatic to reveal that our debut game, Suri: The Seventh Note will finally be available from October 30, 2026 on PS5. Every environment, character, and animation has been meticulously illustrated to create a distinctive visual identity. The island itself draws inspiration from the rich artistic and architectural traditions of India, blending influences from Rajput forts, Theyyam Culture, Himalayan monasteries, and diverse regional cultures into a vibrant fantasy world that feels both familiar and original. Play Video Whether you’re chasing perfect runs, uncovering hidden paths, mastering every movement ability, or simply taking in the world around you, Suri brings together gameplay, music, and culture in a world built to be explored. While this would be obvious to some from the onset, there’s just as much thought (if not more) that’s gone into Suri’s music. Stay awhile and listen (to master) Instrumental in our journey was to make music not just something you heard, but something you mastered. Eighty percent of the music you hear in the game has been recorded with original analogue instruments rather than something synthesised electronically. This is because we wanted to preserve the texture of the music. Through our trailers you’ll notice a layered medley of instruments in-line with what you’d expect from various regions of India. Indian music inspirations So when the player arrives in the southern part of the island of Suri, we’d use a veena instead of a sitar, for instance. And then when we go to the desert portions of the game, we look to Rajasthan and its musical traditions. Along with an intense focus on audio variety came an interesting constraint to solve. How do we adapt musical variety to the speed at which human thumbs can move on a controller? This ended up being the craziest and most important concern that we had. And it was quite challenging too because we have to work around certain restrictions. For example, there needs to be a minimum time window for the player actions to happen. 480 milliseconds to slay the beat After a lot of trial and error, we found the sweet spot: for us, it’s around 480 milliseconds, so we need to maintain a gap of 480 milliseconds between the main beats of the game. When making a game like this, a major restriction is that we can’t follow any one pure genre in particular because it won’t always work with the gameplay. So we have to create a hybrid of genres and styles. Why the world of Suri revolves around 480 milliseconds We chose 480 milliseconds between the main consecutive beats to create enough space for the player’s input response while still maintaining the game’s momentum. This timing allows us to accommodate the fail window around the player’s response without making the interaction feel slow or disconnected. A longer window could disrupt the spacing, rhythm, and overall mood of the experience, making the game feel less responsive. On the other hand, a shorter window may make the fail state too subtle or quick for the player to consciously or subconsciously recognize that they have fallen off rhythm. The 480 ms interval therefore provides a balance between responsiveness, rhythmic clarity, and gameplay momentum. Inventing our own music genre Take for example the Indian aesthetics; we can’t have very authentic Indian music in the game because of the sort of rhythms and timing required, but we can utilise it with the cutscenes and narration drawings. The music is very bouncy and not aggressive in nature. And also, we’ve decluttered a lot of the sounds and brought the essential and functional beats up top. Essentially we’ve taken a hip-hop-like structure and laid Indian textures (Indian percussion instruments) over it. Pre-order now Suri: The Seventh Note launches on October 30, 2026, and you can pre-order the game now on PlayStation 5. Whether you want to experience Ajira’s journey with the base game or go all-in with exclusive content and early access, there are two editions to choose from. Standard Edition The Standard Edition includes: Suri: The Seventh Note — Base Game 20% pre-order discount (with PlayStation Plus membership) Digital Deluxe Edition The Digital Deluxe Edition includes: Suri: The Seventh Note — Base Game Exclusive Chandini Skin DLC 20% pre-order discount (with PlayStation Plus membership) 3 day early access to the full game Exclusive to the Digital Deluxe Edition The Chandini Skin and DLC will not be available for separate purchase. They can only be obtained as part of the Digital Deluxe Edition. If you decide to purchase the Digital Deluxe Edition after launch, you’ll still receive both the Exclusive Chandini Skin and DLC. Choose your edition, get ready to feel every beat, and be there when Ajira’s journey begins. Built with the PlayStation India Hero Project Suri: The Seventh Note is proud to be part of the PlayStation India Hero Project. Growing up, PlayStation games inspired us to dream bigger as developers. To now bring our own game to the platform is something we’re incredibly proud of. Working closely with the PlayStation team has helped us bring our vision to life, particularly while developing our Rhythm Haptics Engine and ensuring that Suri feels right at home on PS5. Their support throughout development has been invaluable, and we’re incredibly excited to finally share what we’ve been building with players around the world. The rhythm Is coming For years, we’ve been building the island of Suri. We’ve created its world, its music, its movement, and its rhythm. We’ve watched Ajira’s journey take shape from an idea into a game we can finally share with you. Now, we’re counting down to the moment you can experience it for yourself. Suri: The Seventh Note launches on PlayStation 5 on October 30, 2026. Choose your edition, get ready to feel every beat, and be there when Ajira’s journey begins. Pre-orders are live today. View the full article -
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PSBlog Feed: God of War Laufey pre-orders available starting September 29, editions detailed
God of War Laufey is coming to PlayStation 5 consoles on February 16, 2027. We’re excited to announce that tomorrow, September 29 at 10:00am local time pre-orders officially go live. To get you ready, we’re breaking down what comes with the God of War Laufey pre-order bonus and Digital Deluxe Edition. After that, we’ve got some brand-new screenshots and footage of Faye’s combat to round us out! View and download image Download the image close Close Download this image God of War Laufey – Pre-order bonus** When you purchase your copy of God of War Laufey before launch you will receive: Last Wish Armor Set* Phranque Golden Leaves Appearance* (cosmetic) In-game resource pack View and download image Download the image close Close Download this image God of War Laufey – Digital Deluxe Edition The God of War Laufey Digital Deluxe Edition contains: Dark Alchemy Armor Set* Dark Alchemy Blade* Dark Alchemy Bow Scales* Dark Alchemy Catalyst* In-Game Resource Pack Digital Mini Artbook Official God of War Laufey Digital Soundtrack View and download image Download the image close Close Download this image Introducing Faye’s Serpent Bow An enchanted bow with the shifting form of a serpent, Faye’s new weapon in the Everywhen can go from dormant to notched at lightning speed, allowing her to weave deadly arrow strikes alongside her other attacks. Much like the deadly bite of its namesake, the Serpent Bow will tear through Faye’s enemies in both close-quarters and ranged combat. Precision mode: Full-aim By fully pressing down the aim trigger, Faye will have more precise aim and increased draw distance. By striking at certain points on an enemy’s body, Faye can impair their movement or ability to strike, giving her the perfect opening to follow-up with a melee hit. While in this aim mode, Faye can charge up the bow and stack up to five arrows for a powerful volley – perfect for taking advantage of Phranque’s ability to launch enemies up into the sky. Hip-fire mode: Half-aim With a half press of the aim trigger, Faye will enter a more mobile hip-fire stance. In this aim mode, she can unleash a cluster of arrows for devastating damage to enemies at close range. The Serpent Bow’s quick-fire style allows Faye to juggle airborne enemies and extend combos as she seamlessly swaps between weapons and abilities. Select your shots Alongside the two fire modes, Faye can utilize a variety of arrow types that deepen your preferred playstyle. Rapid fire, explosive detonations, multi-target – Faye’s bow is a versatile weapon that can create and capitalize on openings. Serpent Scales Shed one form and embrace another – the Serpent Bow can be equipped with different types of Scales that will change both the look of the weapon, as well as the type of playstyle it specializes in via a unique perk (such as the Dark Alchemy Bow Scales from the Digital Deluxe Edition). In addition to the equipped Scales, the Serpent Bow also has unlockable skills which allow Faye to expand its capabilities even further. Expressive power Faye is an expert warrior with the ability to harness a range of skills to command the flow of the battle. Her armor options will allow you to choose between a range of gameplay perks, stats, and unique looks. You can also customize her other gear to further enhance different playstyles: Blade: Customizable element of Faye’s sword Scales: Customizable element of Faye’s Serpent Bow Catalyst: Powerful artifacts capable of channeling the potent magic of the Everywhen, Faye will be able to choose from a variety of Catalysts with different effects A glimpse of the Everywhen On behalf of everyone at Santa Monica Studio, thank you so much for all the interest and support shown for the game since our reveal in June. We’ll be back before you know it with more news for God of War Laufey, but to tide you over in the meantime we’ll leave you with a few more peeks at what the afterlife of the gods has in store for you at launch on February 16, 2027. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image *Unlock in-game items via story progression. **Available via download code for physical Standard Edition. Internet connection and account for PlayStation required. View the full article -
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PSBlog Feed: Official PlayStation Podcast Episode 548: September Selects
Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, everybody! We’re back this week to talk through September’s big releases and other recent titles we’re still playing. Stuff We Talked About Next week’s release highlights: Minecraft Dungeons II | PS5 Toem 2 | PS5 Way of the Hunter 2 | PS5 End of Abyss | PS5 Dynasty Warriors 3 Complete Edition Remastered | PS5 Ghost of Yōtei Complete Edition | PS5 Ace Combat 8: Wings of Theve | PS5 Silent Hill: Townfall hands-on — Discover how the new claustrophobic perspective makes even mundane actions like checking emails and opening doors a terrifying experience, along with more inventive ways the latest entry in the franchise elevates gameplay. Experience it now for yourself. Lisa DualSense collab — Lisa fans can pre-order the new Lisa Limited Edition DualSense on October 2. Designed with the help of the lady herself, this new controller will be a fun way to glam up your collection. Head to PlayStation Blog for the full details. Ace Combat 8: Wings of Theve Hands-on — Ahead of its October 2 launch, learn how the game uses first-person to tell a more intimate story full of compelling characters, giving players a reason to come out on top in every dogfight. The Cast View and download image Download the image close Close Download this image Sid Shuman – Senior Director of Content Communications, SIE View and download image Download the image close Close Download this image Kristen Zitani – Senior Content Communications Specialist, SIE View and download image Download the image close Close Download this image Brett Elston – Manager, Content Communications, SIE View and download image Download the image close Close Download this image O’Dell Harmon Jr. – Content Communications Specialist, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article -
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PSBlog Feed: Share of the Week – Marvel’s Wolverine
Last week, we asked you to share ferocious moments from Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured. Here are this week’s highlights: adambomb2mk shares Wolverine’s claws illuminated in the shadows NickVPgamer shares a hairy and shirtless Wolverine crisg_art shares Wolverine lunging past a fiery backdrop RhodWulfLeon Wolverine taking on Omega Red scionjay96 shares Jean ready to attack lets_gaming.vp shares Wolverine crossing his claws to strike Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? THEME: Marvel’s Wolverine – Logan SUBMIT BY: 11:59 PM PT on September 30, 2026 Next week, share heroic portraits of Logan in Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured. View the full article -
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PSBlog Feed: How Ace Combat 8: Wings of Theve uses first-person to tell a more personal story
The world of Strangereal, setting of the Ace Combat games, has developed a deep and storied history over the course of the series. But with Ace Combat 8: Wings of Theve, developer Project Aces has changed its approach to storytelling to create a more intimate and emotional tale than it has in the past. That approach brings you a lot closer to the desperate attempts of the Federation of Central Usea’s battered navy to fight off the invading Sotoans, and the many characters fighting that war. Play Video The biggest change is that, in Ace Combat 8, you play a fighter pilot silent protagonist who is, nevertheless, a major character throughout the story. The game opens with a cutscene in which you’re found floating in a life raft after a battle by the Endurance, one of the FCU’s last remaining aircraft carriers. After you’re aboard, you’re sent up as navigator for fighter pilot Jan “Rex” Cope, whose job isn’t to engage in battles, but to serve as a propaganda tool. He’s known as the Wings of Theve, a legendary fight pilot ace named for the FCU’s capital, but you quickly find out that Cope isn’t the incredible ace he’s portrayed to be on social media. Instead, his instructions are to run from every fight, but when the two of you are shot down, Cope is killed in action. But the Wings of Theve is too important to the struggling FCU to go out that way, so you inherit Cope’s call sign and secretly replace him. As the new Wings of Theve, you have a central role in the war effort, and your skills help bolster the propaganda — for better or worse. First-person cutscenes put you in the story Previous Ace Combat games have told their stories through detailed cutscenes, but in Ace Combat 8, those cutscenes are mostly presented from a first-person perspective, putting you in a room or on the deck with other characters. The story unfolds as if you’re living it both in and out of the cockpit, rather than having it narrated to you, and haptic feedback in the DualSense controller helps make those moments feel realistic and intense, especially in the heat of battle. While your character Rex, as in past games, is silent, you occasionally get the chance to answer yes-or-no questions by pressing left or right on the DualSense’s D-Pad, and to interact during cutscenes by looking around with the right analog stick or responding to prompts at key moments by hitting Triangle or Square. Through those minor interactions, you can do a bit to shape Rex as a person, and the other members of Joker Flight, your squadron, will respond to how you choose to lead them with your decisions. Becoming part of the squadron Ace Combat 8 puts a big emphasis on all its characters, especially the members of Joker Flight. You spend almost the whole game with them, whether it’s hanging out during cutscenes between missions that expand on the plot, sitting through briefings where they’ll chime in with comments or information, or listening to them over the radio while you’re taking down enemy aircraft. That focus on characters makes the story of the FCU’s battle to repel Sotoa feel immediate, personal, and harrowing. You’re not just running a series of disjointed missions, you know the stories of the pilots who are being asked to risk their lives to complete them, and you know what’s at stake if you fail. You also get a lot of chances to make small decisions that give the sense that you’re influencing your squadron’s perception of you. In one early mission, you encounter an allied group of pilots who are also a famous rock band — and a member of your squadron, Coster, is a big fan. When he asks if he can briefly leave your formation to help them, the choice is up to you, but Coster appreciates it if you let him lend his guns and missiles to protect his heroes. Little moments like this help create a bond between you and the rest of Joker Flight. Those extra character moments also get you invested in your squad’s well-being. You can issue orders to them with the D-Pad, sending them out to engage targets on their own, calling them back in formation to attack your target, or asking them to cover you. Since your squad feels like a group of able pilots who you know personally, it helps push you to put their skills to use and to rely on them during the story, as well as to help them out when they get into trouble in the skies. A war effort full of individuals The radio is a huge part of Ace Combat 8’s storytelling. Throughout missions, you’ll communicate with your commanders and your squadmates via radio as they give you key information and comment about what’s happening. But the radio, and the sound design that accompanies it, also do a great job of selling what it feels like to take part in missions. When a mission to retake FCU territory turns into an ambush by Sotoan forces, you hear the struggle and fear of your ground forces as they all yell into their radios at once, reporting their situations or begging for help from the Wings of Theve. The radio also gives you chances to do a little to shape your story. If troops on the ground call for your aid and you respond, they acknowledge it — and often, those same characters might show up on later missions. The legend of the Wings of Theve affects more than just the number of likes on social media, and while the story doesn’t change based on your decisions, those small character moments with the people who fight alongside you make it feel like your contributions to the war effort are important ones. Through its approach to its Story Mode, Ace Combat 8: Wings of Theve pulls you into the struggle of the FCU in a way that’s deeply personal and often intense and emotional. You can fly the skies of Strangereal yourself when Ace Combat 8 takes off on October 2 on PlayStation 5. View the full article
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