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Welcome to Urgent Fury
Urgent Fury is a PlayStation Competitive community offering leagues and Scenario Based TacMap Tournaments for games such as Call of Duty, Battlefield and Last of Us. Our goal is to give "The Greatest" a place to compete in a respectful arena, and our motto "Win with Honor, Lose with Dignity" exemplifies exactly what this is all about. At the end of the game you shake virtual hands, usually by saying good game, no matter if you win or lose and show respect to your fellow gamer.
We have been working hard to bring a new design along with a much more stable platform for you to enjoy here at UF. Head over to the Forums to interact with our community and get in on the conversations. We are glad to have you here and look forward to providing you with a great experience.
Free Community Hosting and Features
Host your Community/Clan/Team completely free here on Urgent Fury. Create a custom homepage, forums, tournaments and more. Upgrade to Spec Ops Premium and offer even more features and even Paid Memberships. Learn more by visiting our community example.
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Urgent Fury and SoarDogg are proud to present the 2024 - 2025 UFGL Black Ops 6 League featuring eight organizations from the SoarDogg Family. Between now and July the teams will compete in several rounds of head to head online events with each other to determine the final seeding for the Championship to be held at the Texas Battle Bowl July 11th - 13th in Midland, TX.
The league will utilize the CDL Modes and Settings with all matches streamed on Urgent Fury Live. Support your favorite Org by grabbing gear from their SoarDogg Stores and supporting our Sponsors.
This Franchise League is designed to empower our selected organizations through revenue shares and no cost for entering the league. The more you support the league the more you support the orgs competing.
Be sure lock into Urgent Fury on Twitch to watch the action live. All league matches will be streamed with commentary. Head over to Discord if you are a Free Agent and looking to join one of our 8 orgs.
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Urgent Fury and SoarDogg are proud to announce the UFGL Black Ops 6 LAN Series with a $40,000 total prize pool.
We will host 3 LANs in Miami, Chicago and Kansas City with the Championship at the Texas Battle Bowl in Midland, TX.
Each event will offer points towards seeding at the Championship and each event will include a $10,000 prize pool that is paid out to the Top 8 Placements.
Go to the UFGL LANs page for info and to purchase a team pass today!
These events are sponsored by Happy Vibes and Charge Chocolate.
We invite you to the only eSports and Tech Expo in West Texas!
Competitors from all over will descend on West Texas to compete in various tournaments with a potential prize pool of over $35,000 in one single weekend! With a single competitor 3 day pass you can choose from a variety of Tabletop, Fighting, Racing and Shooter Games to compete in.A select number of vendors will be onsite with great merchandise to purchase along with select vendors providing information about the gaming industry.
Early Bird Pricing is now available through February 1st, 2025, grab your tickets now!
For more information go to https://www.txbattlebowl.com!
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Latest Activity
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PSBlog Feed: Official PlayStation Podcast Episode 548: September Selects
Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, everybody! We’re back this week to talk through September’s big releases and other recent titles we’re still playing. Stuff We Talked About Next week’s release highlights: Minecraft Dungeons II | PS5 Toem 2 | PS5 Way of the Hunter 2 | PS5 End of Abyss | PS5 Dynasty Warriors 3 Complete Edition Remastered | PS5 Ghost of Yōtei Complete Edition | PS5 Ace Combat 8: Wings of Theve | PS5 Silent Hill: Townfall hands-on — Discover how the new claustrophobic perspective makes even mundane actions like checking emails and opening doors a terrifying experience, along with more inventive ways the latest entry in the franchise elevates gameplay. Experience it now for yourself. Lisa DualSense collab — Lisa fans can pre-order the new Lisa Limited Edition DualSense on October 2. Designed with the help of the lady herself, this new controller will be a fun way to glam up your collection. Head to PlayStation Blog for the full details. Ace Combat 8: Wings of Theve Hands-on — Ahead of its October 2 launch, learn how the game uses first-person to tell a more intimate story full of compelling characters, giving players a reason to come out on top in every dogfight. The Cast View and download image Download the image close Close Download this image Sid Shuman – Senior Director of Content Communications, SIE View and download image Download the image close Close Download this image Kristen Zitani – Senior Content Communications Specialist, SIE View and download image Download the image close Close Download this image Brett Elston – Manager, Content Communications, SIE View and download image Download the image close Close Download this image O’Dell Harmon Jr. – Content Communications Specialist, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article -
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PSBlog Feed: Share of the Week – Marvel’s Wolverine
Last week, we asked you to share ferocious moments from Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured. Here are this week’s highlights: adambomb2mk shares Wolverine’s claws illuminated in the shadows NickVPgamer shares a hairy and shirtless Wolverine crisg_art shares Wolverine lunging past a fiery backdrop RhodWulfLeon Wolverine taking on Omega Red scionjay96 shares Jean ready to attack lets_gaming.vp shares Wolverine crossing his claws to strike Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? THEME: Marvel’s Wolverine – Logan SUBMIT BY: 11:59 PM PT on September 30, 2026 Next week, share heroic portraits of Logan in Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured. View the full article -
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PSBlog Feed: How Ace Combat 8: Wings of Theve uses first-person to tell a more personal story
The world of Strangereal, setting of the Ace Combat games, has developed a deep and storied history over the course of the series. But with Ace Combat 8: Wings of Theve, developer Project Aces has changed its approach to storytelling to create a more intimate and emotional tale than it has in the past. That approach brings you a lot closer to the desperate attempts of the Federation of Central Usea’s battered navy to fight off the invading Sotoans, and the many characters fighting that war. Play Video The biggest change is that, in Ace Combat 8, you play a fighter pilot silent protagonist who is, nevertheless, a major character throughout the story. The game opens with a cutscene in which you’re found floating in a life raft after a battle by the Endurance, one of the FCU’s last remaining aircraft carriers. After you’re aboard, you’re sent up as navigator for fighter pilot Jan “Rex” Cope, whose job isn’t to engage in battles, but to serve as a propaganda tool. He’s known as the Wings of Theve, a legendary fight pilot ace named for the FCU’s capital, but you quickly find out that Cope isn’t the incredible ace he’s portrayed to be on social media. Instead, his instructions are to run from every fight, but when the two of you are shot down, Cope is killed in action. But the Wings of Theve is too important to the struggling FCU to go out that way, so you inherit Cope’s call sign and secretly replace him. As the new Wings of Theve, you have a central role in the war effort, and your skills help bolster the propaganda — for better or worse. First-person cutscenes put you in the story Previous Ace Combat games have told their stories through detailed cutscenes, but in Ace Combat 8, those cutscenes are mostly presented from a first-person perspective, putting you in a room or on the deck with other characters. The story unfolds as if you’re living it both in and out of the cockpit, rather than having it narrated to you, and haptic feedback in the DualSense controller helps make those moments feel realistic and intense, especially in the heat of battle. While your character Rex, as in past games, is silent, you occasionally get the chance to answer yes-or-no questions by pressing left or right on the DualSense’s D-Pad, and to interact during cutscenes by looking around with the right analog stick or responding to prompts at key moments by hitting Triangle or Square. Through those minor interactions, you can do a bit to shape Rex as a person, and the other members of Joker Flight, your squadron, will respond to how you choose to lead them with your decisions. Becoming part of the squadron Ace Combat 8 puts a big emphasis on all its characters, especially the members of Joker Flight. You spend almost the whole game with them, whether it’s hanging out during cutscenes between missions that expand on the plot, sitting through briefings where they’ll chime in with comments or information, or listening to them over the radio while you’re taking down enemy aircraft. That focus on characters makes the story of the FCU’s battle to repel Sotoa feel immediate, personal, and harrowing. You’re not just running a series of disjointed missions, you know the stories of the pilots who are being asked to risk their lives to complete them, and you know what’s at stake if you fail. You also get a lot of chances to make small decisions that give the sense that you’re influencing your squadron’s perception of you. In one early mission, you encounter an allied group of pilots who are also a famous rock band — and a member of your squadron, Coster, is a big fan. When he asks if he can briefly leave your formation to help them, the choice is up to you, but Coster appreciates it if you let him lend his guns and missiles to protect his heroes. Little moments like this help create a bond between you and the rest of Joker Flight. Those extra character moments also get you invested in your squad’s well-being. You can issue orders to them with the D-Pad, sending them out to engage targets on their own, calling them back in formation to attack your target, or asking them to cover you. Since your squad feels like a group of able pilots who you know personally, it helps push you to put their skills to use and to rely on them during the story, as well as to help them out when they get into trouble in the skies. A war effort full of individuals The radio is a huge part of Ace Combat 8’s storytelling. Throughout missions, you’ll communicate with your commanders and your squadmates via radio as they give you key information and comment about what’s happening. But the radio, and the sound design that accompanies it, also do a great job of selling what it feels like to take part in missions. When a mission to retake FCU territory turns into an ambush by Sotoan forces, you hear the struggle and fear of your ground forces as they all yell into their radios at once, reporting their situations or begging for help from the Wings of Theve. The radio also gives you chances to do a little to shape your story. If troops on the ground call for your aid and you respond, they acknowledge it — and often, those same characters might show up on later missions. The legend of the Wings of Theve affects more than just the number of likes on social media, and while the story doesn’t change based on your decisions, those small character moments with the people who fight alongside you make it feel like your contributions to the war effort are important ones. Through its approach to its Story Mode, Ace Combat 8: Wings of Theve pulls you into the struggle of the FCU in a way that’s deeply personal and often intense and emotional. You can fly the skies of Strangereal yourself when Ace Combat 8 takes off on October 2 on PlayStation 5. View the full article -
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PSBlog Feed: Luma Island is coming to PS5
We’re Feel Free Games, the team behind Luma Island, and we’re very excited to share that Luma Island is coming to PlayStation 5! Luma Island launched on PC in November 2024, and since then more than 800,000 players have joined us on the island. Now we’re getting ready to welcome PlayStation players too. Play Video Luma Island is designed to bring different kinds of players together, whether you’re an experienced gamer or new to games. Different difficulty modes and plenty of ways to play mean everyone can explore the island at their own pace. In Luma Island, players start out with an old caravan and a rundown farm. From there, what you do is really up to you. You can build and decorate your farm, grow crops, raise animals, choose from eight professions, meet townsfolk and hatch Lumas, magical companions that join you on your journey. But there’s a lot more to discover away from the farm. Explorable environments on Luma Island include forests, mountains and thick jungles, along with caves full of resources, ancient temples with puzzles and traps, hidden treasure and plenty of secrets waiting to be uncovered. You can also make your way to Pirate Cove, with its own areas to explore and pirate-themed minigames and challenges. Gameplay variety is an important part of the Luma Island experience. You can spend an evening working on your farm or fishing, then head out the next day to explore the island or venture into its many mysterious temples. There’s always something else to discover, and exploring one part of the island can lead you towards your next adventure. You can do all of this by yourself, or play together with up to 4 players online. Build together, share resources, explore the island, or head out looking for your next challenge. Luma Island will also support cross-platform play across PS5, Xbox Series X|S and PC, so you can explore the island together, even when your friends are playing on another platform. Players get to decide how relaxed or challenging they want their adventure to be. Luma Island has three difficulty modes: Cozy, Adventure and Hero. In Cozy Mode, there’s no combat unless you choose it, while Adventure and Hero add more challenge. There are no stamina bars or inventory limits either, so you’re free to spend your time on whatever you feel like doing. If you want a relaxed evening tending your farm, decorating or fishing, you can do that. And when you’re ready for something more adventurous, you can grab your tools and see what else the island has waiting for you. We’re really excited to finally bring Luma Island to PS5, and we hope PlayStation players will feel right at home on the island. Luma Island is coming to PS5. You can wishlist it on PlayStation Store starting today. View the full article -
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PSBlog Feed: Fading Echo makes a splash on PlayStation 5 today
Hi PlayStation players! This is Sylvain from Emeteria, a New Tales studio, the team behind Fading Echo, and we’re excited to share that our fast-paced elemental action-adventure RPG is launching today on PlayStation 5. In Fading Echo, you play as One, a young Legend fighting to save Corel, a fractured world being consumed by a mysterious force known as the Paradox. To survive, you’ll experiment with One’s powers, manipulate the elements around you, and shift between realities to find new ways through combat, exploration, and puzzles. So, let’s dive in! Become water – then weaponize it Water – or Æther, as it’s known in the world of Fading Echo – is at the heart of One’s abilities. She can manipulate it, use it against enemies, and even transform herself into a living blob of it. One of our goals with Æther form was to make movement itself part of your toolbox. As a blob, you can build momentum, surf through pipes, squeeze through narrow cracks, and launch yourself across the environment. This can help you reach new areas and solve environmental puzzles, but it can be just as useful in combat. Get above an enemy, for example, and you can water-bomb them on the way down, making quite a splash. It’s as effective as it is fun. And movement is only the first ripple. One can also unleash waves of Æther and powerful charged blasts, drenching enemies and changing the state of the battlefield. But drenching an enemy is just the beginning: Æther reacts with elements such as lava, toxic waste, and even Paradox corruption, opening up all kinds of possibilities. Drench an enemy before conducting energy through them. Solidify elements to change the battlefield. Or look to your surroundings and set off a chain reaction that turns the situation in your favor. Play Video We designed these systems to reward experimentation rather than push you toward a single sequence of attacks. When you enter an encounter, we want you to look at the enemies, the environment, and the elements at your disposal and ask yourself: What happens if I try this? Sometimes everything will flow according to plan. Sometimes you’ll find a solution we didn’t see coming. There’s rarely just One answer. Bend reality to find another way Corel is no longer one stable world. The Paradox has fractured it into alternate realities, and One can shift between different versions of the same space – and even different versions of herself. Reality shifting is another system we wanted players to use across exploration, puzzles, and combat rather than for one specific purpose. A path blocked in one reality might be accessible in another. An element you need to solve a puzzle could exist on the other side of a shift. Sometimes, instead of looking for another route through the space in front of you, you’ll need to think about what that same space looks like in another reality. Combat follows the same principle. Shifting can change the resources, hazards, and elements available around you, so the same encounter can play out differently depending on where you choose to fight. For us, Æther, movement, elemental reactions, puzzles, and reality shifting are all parts of the same toolbox. We want you to learn how each system works, then start combining them and finding your own solutions. Explore a world consumed by the Paradox Of course, One has bigger problems than finding increasingly creative ways to deal with enemies. Paradox Corruption is spreading across Corel, twisting reality and consuming what remains of the world. At its center is Maddock, the ruthless leader of the Paradox on Corel, who stands in the way of One’s attempt to save it. Your journey will take you across floating islands and fractured realities as you search for a way to stop the corruption before there’s nothing left to save. And while Fading Echo is a single-player adventure, One won’t make that journey entirely alone. Across Corel, you’ll meet a small group of unlikely allies. Some stand beside One out of loyalty, others out of guilt, and some because they have nowhere else left to go. Each has their own relationship with this decaying world, and with One herself. But One’s journey isn’t only about saving Corel. It’s also about discovering who she is, uncovering the mysteries of her past, and finding the answers she’ll need to save her future. We’ve built Fading Echo around experimentation and giving you the freedom to find your own way through its world. If you’d like to get a first taste before jumping into the full adventure, a demo is also available today on PlayStation 5. Now it’s time to dive in, PlayStation 5 players! Fading Echo is yours, and we can’t wait to see how you make your way through Corel. View the full article
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