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Welcome to Urgent Fury
Urgent Fury is a PlayStation Competitive community offering leagues and Scenario Based TacMap Tournaments for games such as Call of Duty, Battlefield and Last of Us. Our goal is to give "The Greatest" a place to compete in a respectful arena, and our motto "Win with Honor, Lose with Dignity" exemplifies exactly what this is all about. At the end of the game you shake virtual hands, usually by saying good game, no matter if you win or lose and show respect to your fellow gamer.
We have been working hard to bring a new design along with a much more stable platform for you to enjoy here at UF. Head over to the Forums to interact with our community and get in on the conversations. We are glad to have you here and look forward to providing you with a great experience.
Free Community Hosting and Features
Host your Community/Clan/Team completely free here on Urgent Fury. Create a custom homepage, forums, tournaments and more. Upgrade to Spec Ops Premium and offer even more features and even Paid Memberships. Learn more by visiting our community example.
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Urgent Fury and SoarDogg are proud to present the 2024 - 2025 UFGL Black Ops 6 League featuring eight organizations from the SoarDogg Family. Between now and July the teams will compete in several rounds of head to head online events with each other to determine the final seeding for the Championship to be held at the Texas Battle Bowl July 11th - 13th in Midland, TX.
The league will utilize the CDL Modes and Settings with all matches streamed on Urgent Fury Live. Support your favorite Org by grabbing gear from their SoarDogg Stores and supporting our Sponsors.
This Franchise League is designed to empower our selected organizations through revenue shares and no cost for entering the league. The more you support the league the more you support the orgs competing.
Be sure lock into Urgent Fury on Twitch to watch the action live. All league matches will be streamed with commentary. Head over to Discord if you are a Free Agent and looking to join one of our 8 orgs.
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Urgent Fury and SoarDogg are proud to announce the UFGL Black Ops 6 LAN Series with a $40,000 total prize pool.
We will host 3 LANs in Miami, Chicago and Kansas City with the Championship at the Texas Battle Bowl in Midland, TX.
Each event will offer points towards seeding at the Championship and each event will include a $10,000 prize pool that is paid out to the Top 8 Placements.
Go to the UFGL LANs page for info and to purchase a team pass today!
These events are sponsored by Happy Vibes and Charge Chocolate.
We invite you to the only eSports and Tech Expo in West Texas!
Competitors from all over will descend on West Texas to compete in various tournaments with a potential prize pool of over $35,000 in one single weekend! With a single competitor 3 day pass you can choose from a variety of Tabletop, Fighting, Racing and Shooter Games to compete in.A select number of vendors will be onsite with great merchandise to purchase along with select vendors providing information about the gaming industry.
Early Bird Pricing is now available through February 1st, 2025, grab your tickets now!
For more information go to https://www.txbattlebowl.com!
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Latest Activity
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PSBlog Feed: Onimusha: Way of the Sword interview, demo update detailed, new trailer revealed
Launching September 4 for PlayStation 5, Onimusha: Way of the Sword brings players to early Edo-period Kyoto, a historic capital under siege by monstrous fiends known as Genma. Players step into the shoes of Miyamoto Musashi, who unleashes supernatural Oni powers in an action-packed swordplay saga. Striking a bold impression as the protagonist, Musashi’s face model is based on the legendary samurai movie icon, Toshiro Mifune. Trailer 6 unveiled: Featuring new deadly threats and Musashi’s Oni Awakening At Gamescom 2026, Capcom debuted Trailer 6, showcasing intense swordplay against formidable new opponents and Musashi overpowering his enemies by releasing his inner Oni strength through “Oni Awakening.” Play Video Demo update out now: Face off against the fearsome new boss, Daidara The demo currently available on PlayStation Store has received a content update, expanding the playable areas for players to explore. Fans can now test their steel against a massive new boss, Daidara. Additionally, carrying over save data from the demo unlocks the “Kubi Akari” Charm in the full game and boosts Musashi’s stats. Capcom interview: creating an Onimusha game anyone can jump into We spoke with producer Akihito Kadowaki and director Satoru Nihei about the game’s world and combat, the recreation of Toshiro Mifune, and how the team is taking advantage of PS5 features. PlayStation Blog: Could you tell us about your creative vision and key highlights for building this game’s world? Nihei: The game is set in Kyoto and is centered around the real-world Rokudo Chinno-ji Temple. Navigating the historical streets of Kyoto while experiencing local folklore and mystery forms a major part of our world-building. We rebuilt the universe from the ground up so that first-time players can jump right in without any knowledge of the previous titles. We wanted to redefine the core concepts: What are the Oni? What is Genma? As a result, there are no direct storyline connections to earlier games in the franchise. In this story, Genma dwells in the depths of hell and spills into the human realm through portals when Malice overflows. The Oni exist to guard these gateways and destroy any Genma that attempt to try to cross into our world. What challenges did you encounter in bringing Toshiro Mifune to life within the game? Nihei: Since he is no longer with us, sourcing reference material and not being able to conduct 3D facial scans presented some challenges. However, thanks to the generous support of Mifune Productions, we are confident that we have recreated his iconic presence with utmost fidelity. Kadowaki: Mifune Productions reviewed our progress on facial expressions and cutscenes at multiple stages. When they eventually told us, “It looks so spot-on, we feel like we don’t even need to review it anymore”, it was an incredibly rewarding moment for our entire team. How did you capture that signature visceral slicing feel that defines the Onimusha series? Nihei: We realized that the foundation of that visceral slicing feel comes down to the pure satisfaction of cutting through an opponent. Having a system like Dynamic Dismemberment, which allows enemies to be sliced cleanly along the exact trajectory of your blade, is a vital element in amplifying that thrilling feedback. On top of that, we introduced Break Issen, an attack you can trigger once you completely deplete an enemy’s Stamina Gauge. Traditionally, Issen required strict frame-perfect timing, but this new system allows players to experience those iconic attacks across a much wider variety of combat scenarios. Are there any PS5-exclusive features, such as haptic feedback or adaptive triggers, that you’ve integrated? Nihei: For haptic feedback, we optimized vibration data generated directly from audio waveforms, creating haptic responses that sync seamlessly with cutscene visuals and sound. We also leverage haptics to physically convey the overwhelming scale of massive Genma, the sensation of absorbing souls, and the impact of weapon strikes. For adaptive triggers, drawing the bowstring increases physical resistance on the trigger. Furthermore, when sealing the demonic portals known as “Rift” from which Genma emerge, players must physically squeeze the trigger all the way down to absorb them. 3D audio clearly plays a vital role in elevating the immersion of both the narrative and combat. What was your approach to the sound design for this title? Nihei: Our goal with 3D Audio was to capture the authentic atmosphere of Kyoto and make the battles with Genma feel truly real. We recorded Impulse Response audio directly inside real Japanese temples and historic residences. By implementing multi-channel IR data, including height channels, we accurately reproduced the unique acoustics of traditional Japanese architecture. We also utilized vertical sound positioning for flying Genma and collapsing structures to deepen the sense of scale. Additionally, the DualSense controller speaker outputs audio effects like soul absorption and voices echoing from the Oni Gauntlet. Beyond everything we have covered so far, what are some key details you are most excited for players to discover? Nihei: I would say it is the level of realism we achieved through extensive research in close collaboration with the City of Kyoto. For example, the number of wooden pillars supporting the stage at Kiyomizu-dera Temple matches the exact count of the actual structure. Meanwhile, although the famous Twin Dragons ceiling painting at Kennin-ji Temple did not actually exist during the Edo period, we chose to include it because we wanted players to experience the same breathtaking awe as anyone visiting the temple today. — Finally, do you have a message for the fans who are eagerly awaiting the release? Kadowaki: We’ve kept you waiting a long time, but the game is finally ready. Please give the demo a try first, and if you feel like it is something you will enjoy, we would be thrilled if you picked up the full game. View the full article -
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PSBlog Feed: Gamescom Opening Night Live highlights: 19 games coming to PlayStation
Gamescom, one of the year’s biggest gaming events, is underway in Cologne, Germany. The festivities kick off with a night of new trailers, reveals, and information on upcoming games. This roundup highlights exciting PlayStation games featured in Gamescom’s Opening Night Live. Acornia: Mirror Worlds | Coming 2027 Publisher: The Arcade Crew Developer: Splashteam | PS5 Play Video In Acornia: Mirror Worlds, run your family’s dessert shop in one dimension and battle angry spirits in the other in this bake-and-brawl management adventure coming to PS5 in 2027. Bake treats, grow your shop, explore dungeons, and restore the once-thriving village of Acornia as Alva, a determined squirrel with bottomless cheek pouches. Ananta | Coming January 15, 2027 Publisher: NetEase Games Developer: Naked Rain Studio | PS5 Play Video The urban open-world RPG Ananta launches on PS5 on January 15, 2027. The new city Chongxiao, inspired by Shanghai and Hangzhou, introduces hidden martial arts masters. Players can also unlock new vehicles like flying cars and hang gliders, team up with new companions, and explore the kung fu combat system. Aniimo | Coming September 16 Publisher: Pawprint Studio Developer: Pawprint Studio | PS5 Play Video Aniimo is a next-gen creature-catching open-world RPG set in the world of Idyll. Discover unique Aniimo, transform into them, and harness their unique abilities as you explore the living world and forge new bonds. Aniimo launches on PlayStation 5 on September 16. Control Resonant | Coming September 24 Publisher: Remedy Entertainment Developer: Remedy Entertainment | PS5 Play Video Get a look at the fluid movement, stylish combat, powerful executions, and unpredictable encounters in the new Altered State trailer for Control Resonant. With Manhattan overrun, humanity’s defenses have fallen. Dylan Faden is the last hope to save everyone. Crimson Desert (enhancement update) | Out now Publisher: Pearl Abyss Developer: Pearl Abyss | PS5 Play Video The enhanced Crimson Desert features new story moments, expanded voice-over & language support, and is available as a free update for all players with the base game. Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, customization options, quality-of-life improvements, and more. Exodus | April 7, 2027 Publisher: Wizards of the Coast Developer: Archetype Entertainment | PS5 Play Video Revealed at Gamescom Opening Night Live, the Exodus Official Release Date Trailer confirms an April 7, 2027 launch on PS5. Watch Jun Aslan join forces with Salt, an Awakened octopus companion who’s as deadly as she is intelligent, to protect the place they call home. Exterminauts | Release date TBC Publisher: Proxima Beta Developer: Behaviour Interactive | PS5 Play Video Exterminauts made its debut with a first look at its chaotic three-player co-op PvE action. Team up, wield weaponized power tools, exterminate hostile pests, repair infrastructure, rescue valuable assets, and take on dangerous odd jobs. All in the name of getting paid. LEGO Skylines | Release date TBC Publisher: Paradox Interactive Developer: Iceflake Studios | PS5 Play Video Paradox Interactive, Iceflake Studios, and the LEGO Group revealed LEGO Skylines, coming to PlayStation 5. In this cozy, customizable city builder, you’re invited to build your dream LEGO city. Cover the basics like roads and electricity to make your city run smoothly. Then, make it a place your citizens love. Metro 2039 | Coming February 2027 Publisher: Deep Silver Developer: 4A Games | PS5 Play Video The second gameplay trailer for Metro 2039, Renegade, gives a further glimpse into the protagonist, The Stranger. Showing off more of the first person adventure’s mechanics, weaponry, and combat both below and above ground. Experience the atmosphere and story this February. Mewgenics | Coming September 8 Publisher: Nicalis Developer: McMillen Games | PS5 Verify your age to view this content. Verify your age to view this content. The Ultimate turn-based cat tactics and breeding roguelite is coming to PlayStation on September 8. Manipulate genetics across multiple generations to create your ultimate ferocious felines to combine your ideal abilities, items, and appearance. Ontos | Coming 2027 Publisher: Kepler Interactive Developer: Frictional Games | PS5 Play Video The creators of Soma share a first look at gameplay from the new spiritual successor, Ontos, featuring the protagonist Aditi as she encounters a horrific experiment in which a body’s consciousness has been transferred to a server of rats. There is no right or wrong solution in the game, though there can be consequences. Path of Exile 2 | Coming December 11 Publisher: Grinding Gear Games Developer: Grinding Gear Games | PS5 Play Video Path of Exile 2 Version 1.0 is launching on December 11 on PS5. The full release will bring major new content and updates across the campaign, endgame, character progression, skills, loot, and more, opening the next major chapter for Path of Exile 2. Rainbow Six Tactics | Coming 2027 Publisher: Ubisoft Developer: Ubisoft Paris | PS5 Play Video Ubisoft revealed the debut trailer of Rainbow Six Tactics. The newest game in the iconic Tom Clancy universe, it’s a single-player experience combining the core DNA of the franchise with a turn-based gameplay approach. As the new commander of the Rainbow unit, your mission is to recruit and lead elite operators through high-risk missions across the globe to uncover and thwart an unprecedented conspiracy. Resonance: A Plague Tale Legacy | Coming August 27 Publisher: Focus Entertainment Developer: Asobo Studio | PS5 Play Video The launch trailer for Resonance: A Plague Tale Legacy was shown, highlighting Sophia’s struggle against a mysterious force on Minotaur Island while offering new glimpses of the game’s narrative, exploration, and combat ahead of its August 27 launch on PS5. Silent Hill: Townfall | Coming September 24 Publisher: Konami/Annapurna Interactive Developer: Screen Burn | PS5 Play Video New footage was featured for the upcoming psychological horror game, and it also revealed the English cast: Jovan Adepo, Terry O’Quinn, and Kezia Burrows will be bringing their talents to the franchise. The footage also revealed the first-person perspective. Tides of Annihilation | Release date TBC Publisher: Eclipse Glow Studio Developer: Eclipse Glow Studio | PS5 Play Video We got an extensive new look at Tides of Annihilation, featuring a wealth of new gameplay footage. The latest showcase offered a deeper look at its fast-paced combat, big-spectacle encounters, and a striking fantasy world inspired by Arthurian legend. Turok: Origins | Spring 2027 Publisher: Saber Interactive Developer: Saber Interactive | PS5 Play Video Saber Interactive debuts a new story trailer for action sci-fi shooter Turok: Origins coming to PlayStation 5 in Spring 2027. Embark on a high-stakes adventure, solo or with friends, to unravel mysteries that hold the key to saving humanity. Valor Mortis | Coming October 13 Publisher: Lyrical Games Developer: One More Level | PS5 Play Video A new trailer for the first-person soulslike Valor Mortis dives into the game’s world and characters. As William journeys to uncover what has happened to him and his former comrades, he finds a conspiracy that leaves him caught between the orders he swore to follow and a truth he cannot prove. Warlock: Dungeons & Dragons | Coming 2027 Publisher: Wizards of the Coast Developer: Invoke Studios | PS5 Play Video Today at Gamescom Opening Night Live, Wizards of the Coast and Invoke Studios revealed the first extended look at gameplay from Warlock: Dungeons & Dragons, a third-person, single-player action-adventure about forbidden magic, open-world exploration, and creative combat. View the full article -
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PSBlog Feed: VR shooter Into the Radius 2 hits PS VR2 September 24
If you’ve stepped into the Pechorsk Anomaly before, you know that survival here isn’t about rushing in guns blazing. It’s about preparation, tactical patience, and respecting the unknown. On September 24, 2026, we at CM Immersive are excited to bring the next evolution of our hardcore VR survival shooter to PlayStation VR2 with Into the Radius 2. Our team took what the community loved about the original and rebuilt the experience to be deeper, visually striking, and far more tactile. At launch, players will get to immerse themselves in a brand-new single-player campaign, followed by a free post-launch update in Q4 2026 that introduces 2-player co-op. Modular loadouts and maintenance A key focus for Into the Radius 2 was giving players total control over their gear. In a game where a delayed reload can mean starting over, your setup needs to feel like second nature. We’ve overhauled the loadout system so you can physically configure your chest rigs, armor vests, and backpacks down to the exact angle and position of every pouch and holster. Whether you prefer quick-drawing a sidearm from your hip or reaching over your shoulder for a magazine in pitch darkness, the setup is entirely yours. Weapon mechanics got a major upgrade as well. You can swap barrels, stocks, optics, grips, and magazines to match your exact tactical approach, and even paint your gear using over 15 solid colors and 10 camo patterns. Maintenance is far more granular now. Every modular part of a weapon tracks its own wear and dirtiness level, so when you use your cleaning spray and brush, you need to make sure you thoroughly cover each individual component. If you skip maintaining your gear between runs, dirty parts will cause your rifle to jam right when you need it most. Deadlier threats and anomalies The Pechorsk Anomaly has shifted. It’s larger, visually haunting, and populated by entities that won’t just attack, they will outsmart you. Environmental storytelling is everywhere, told through scattered notes, frozen human remnants, and bizarre artifacts: ordinary household objects that have been altered and twisted by the Radius itself. The entities hunting you have also evolved. Mimics actively use cover, flank your position, and work together in dense fog. Fragments rush you straight on to break your defense, while Phantoms stay mostly invisible until you stop moving to focus directly on them. When Creeps appear, their speed and agility demand total focus and fast reflexes before you get swarmed. Navigating the terrain is just as treacherous as facing the entities, with hazards behaving in unpredictable ways. Some build a charge before releasing lethal electric shocks or bursting into high-velocity shrapnel on contact, while others swallow surrounding light to plunge you into pitch blackness. You might encounter anomalies that latch onto your body before detonating, or force fields that violently blast you backward on impact. Navigating Distortion Zones requires specialized anti-distortion headgear to prevent your health from steadily draining. To top it off, the Tide periodically sweeps through, resetting enemy locations and loot spawns so you can never rely on a single comfortable routine. Powered by PlayStation VR2 Bringing Into the Radius 2 to PS VR2 allowed us to ground you even further inside this unsettling world by connecting our physics directly to the hardware: Tactile Weapon Handling: Sense controller adaptive triggers provide unique resistance depending on the action of your firearm, allowing you to feel the distinct weight of different trigger pulls. Haptic Feedback: Headset and controller haptics translate everything from the thrum of an anomaly pulse to the crunching impacts of close-quarter hits. Crisp Visuals & Performance: Powered by native 90FPS performance and eye-tracked foveated rendering, distant anomalies and dense fog retain extreme clarity without sacrificing smoothness. Spatial Audio: 3D Audio lets you pinpoint the clicking of a nearby hazard or the faint footsteps of a flanking enemy long before you see them. Co-op arriving Q4 2026 While the immediate priority at launch is delivering a complete, atmosphere-rich single-player campaign, survival doesn’t always have to be a solo journey. In Q4 2026, we’ll release a free update introducing 2-player co-op. You’ll be able to bring a partner into the Anomaly to share resources, cover sightlines, and plan tactical approaches together. Building this sequel for our community has been a massive labor of love, and we can’t wait for both veterans and newcomers to enter the Pechorsk Anomaly on September 24. Build your loadout, keep your weapons clean, and venture into the fog. See you in the Radius! View the full article -
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PSBlog Feed: Call of Duty: Modern Warfare 4 – New Multiplayer and Early Access Beta details
Call of Duty: Next has wrapped, following a packed showcase of Call of Duty: Modern Warfare 4. From live Multiplayer gameplay to new intel on modes, maps, movement, weapons, Warzone, and more, Call of Duty: Next offered the most extensive look yet at what’s ahead for Modern Warfare 4. Now it’s your turn to play. The Modern Warfare 4 Early Access Beta is available now on PlayStation 5, with a wide range of content to experience across two Beta weekends. Here’s what you need to know before deploying. Boots on the ground: Movement and weapons Modern Warfare 4 returns to grounded, boots-on-the-ground combat while introducing new ways to move fluidly through the environment. Climb and rapidly descend pipes, reposition while hanging from ledges, aim and fire while suspended, and seamlessly chain movements together while maintaining greater control and momentum. Get acquainted with these systems in the Mobility Course, a dedicated training facility featuring guided tutorials and timed courses. Learn the fundamentals, then return throughout the Beta to improve your movement, weapon handling, marksmanship, and completion times. There’s an extensive arsenal to experiment with, too. Across the Beta, access 22 weapons, including firepower available through Multiplayer progression, default loadouts, and Campaign. Customize your weapons through Gunsmith and fully level supported weapons to earn powerful new Apex Attachments, specialized modifications that alter how a weapon performs without taking up a standard attachment slot. Need some build advice? Gunny can recommend weapon builds based on the attachments you’ve already unlocked. Maps, modes, and Kill Block Battle across six Core 6v6 maps throughout the Beta, spanning globally diverse environments from snow-covered New York rooftops and a dense South Korean shopping district to a covert armory on the outskirts of a French rail terminal and a Mexican lithium refinery. Deploy across Rooftops, Silkworm, Transit 213, Cachette, Lotus, and Lithium. Classic 6v6 game modes including Team Deathmatch, Domination, Hardpoint, Kill Confirmed, and Search and Destroy are joined by new ways to compete. Inflation turns every elimination into a cash bounty: build your team’s total while staying alive, because being eliminated leaves some of your collected cash behind. In Hijack, fight for control of a Data Spike, carrying, throwing, and even passing it between teammates as you push toward the enemy Comm Station. Plant the Spike to score over time and defend it through detonation for a bonus. Then there’s Kill Block, the Westbridge Training Facility’s modular live-fire battleground. Built from three interconnected Slabs, Kill Block continually reconfigures its routes, sightlines, weather, and combat spaces between rounds, creating more than 500 possible combinations. Deploy there in classic 3v3 Gunfight or take on the new, larger-scale Gunfight 10v10. For an even larger fight, Ground War: Combat Outpost brings 24v24 vehicle and infantry combat to expansive play spaces. Establish Outposts to earn resources, put those resources toward completing further objectives, and contend with powerful airborne Killstreaks across two maps available during the Beta: Imjin Farmland and Wolves Stadium. Play the Modern Warfare 4 Early Access Beta now Players who have pre-ordered Modern Warfare 4 or redeemed a Beta Code can jump into Early Access now on PS5. Open the PlayStation Store, search for the Call of Duty: Modern Warfare 4 Beta, and choose Download. Once installed, launch the Beta from your Home screen or Game Library. Weekend One runs through August 25 at 10:00am PT, followed by Weekend Two, the Open Beta, from August 28 at 10:00am PT through September 1 at 10:00am PT. Weekend Two is open to everyone — no pre-order or Beta Code required. Just download the Beta on PS5 and jump in. Your install and progression from Weekend One continue into Weekend Two. There are also eight Beta rewards to earn across both weekends, unlocked as you progress to Level 30. Earn all eight during the Beta and they’ll carry over into Modern Warfare 4 at launch, including the Dread Tiger Operator Skin for Reece and the Level 30 Beta Forged Weapon Blueprint for the Han 86 Assault Rifle. Campaign comes to the Beta For the first time in Call of Duty Beta history, play a Campaign mission before launch. In Entrenched, fight alongside infantry and armored vehicles in a large-scale assault to prevent a strategically vital nuclear power station from falling into enemy hands. Weekend Two: Call of Duty: Warzone Resurgence There’s even more incoming when Weekend Two begins August 28. Call of Duty: Warzone joins the Modern Warfare 4 Beta with Resurgence on Zodiac, an all-new map set around a DRC Advanced Systems drone assembly and manufacturing headquarters. Battle through offices, rooftops, tunnels, and the surrounding shoreline, keeping your squad in the fight as you eliminate enemies and complete Contracts to shorten redeployment timers, then outlast every opposing squad to secure the win. The Modern Warfare 4 Early Access Beta is available now on PlayStation 5. Deploy across Multiplayer, put the new movement and weapon systems through their paces, take on Entrenched, and return for even more when the Open Beta begins August 28. Call of Duty: Modern Warfare 4 launches October 23. 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PSBlog Feed: Share of the Week: Katana
Last week, we asked you to unsheathe katanas from your favorite games and share using #PSshare #PSBlog. Here are this week’s sharp highlights: call_me_xavii shares Atsu drawing her katana as a duel begins in Ghost of Yōtei JAA_PhMode_0510 shares a glowing katana in Cyberpunk 2077 JLunarTraveler shares a birdseye view of Jin and his katana in Ghost of Tsushima rorottino shares a red-drenched moment from Death Stranding 2: On The Beach xenobitz shares a character with their katana raised in Fortnite crimsonashtree shares Narmaya holding their katana to the side in Granblue Fantasy: Relink Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? THEME: Breathtaking View SUBMIT BY: 11:59 PM PT on August 26, 2026 Next week, share breathtaking views and vistas from the game of your choice using #PSshare #PSBlog for a chance to be featured. View the full article
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