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Welcome to Urgent Fury
Urgent Fury is a PlayStation Competitive community offering leagues and Scenario Based TacMap Tournaments for games such as Call of Duty, Battlefield and Last of Us. Our goal is to give "The Greatest" a place to compete in a respectful arena, and our motto "Win with Honor, Lose with Dignity" exemplifies exactly what this is all about. At the end of the game you shake virtual hands, usually by saying good game, no matter if you win or lose and show respect to your fellow gamer.
We have been working hard to bring a new design along with a much more stable platform for you to enjoy here at UF. Head over to the Forums to interact with our community and get in on the conversations. We are glad to have you here and look forward to providing you with a great experience.
Free Community Hosting and Features
Host your Community/Clan/Team completely free here on Urgent Fury. Create a custom homepage, forums, tournaments and more. Upgrade to Spec Ops Premium and offer even more features and even Paid Memberships. Learn more by visiting our community example.
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Urgent Fury and SoarDogg are proud to present the 2024 - 2025 UFGL Black Ops 6 League featuring eight organizations from the SoarDogg Family. Between now and July the teams will compete in several rounds of head to head online events with each other to determine the final seeding for the Championship to be held at the Texas Battle Bowl July 11th - 13th in Midland, TX.
The league will utilize the CDL Modes and Settings with all matches streamed on Urgent Fury Live. Support your favorite Org by grabbing gear from their SoarDogg Stores and supporting our Sponsors.
This Franchise League is designed to empower our selected organizations through revenue shares and no cost for entering the league. The more you support the league the more you support the orgs competing.
Be sure lock into Urgent Fury on Twitch to watch the action live. All league matches will be streamed with commentary. Head over to Discord if you are a Free Agent and looking to join one of our 8 orgs.
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Urgent Fury and SoarDogg are proud to announce the UFGL Black Ops 6 LAN Series with a $40,000 total prize pool.
We will host 3 LANs in Miami, Chicago and Kansas City with the Championship at the Texas Battle Bowl in Midland, TX.
Each event will offer points towards seeding at the Championship and each event will include a $10,000 prize pool that is paid out to the Top 8 Placements.
Go to the UFGL LANs page for info and to purchase a team pass today!
These events are sponsored by Happy Vibes and Charge Chocolate.
We invite you to the only eSports and Tech Expo in West Texas!
Competitors from all over will descend on West Texas to compete in various tournaments with a potential prize pool of over $35,000 in one single weekend! With a single competitor 3 day pass you can choose from a variety of Tabletop, Fighting, Racing and Shooter Games to compete in.A select number of vendors will be onsite with great merchandise to purchase along with select vendors providing information about the gaming industry.
Early Bird Pricing is now available through February 1st, 2025, grab your tickets now!
For more information go to https://www.txbattlebowl.com!
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Latest Activity
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PSBlog Feed: PlayStation Plus Monthly Games for July – Call of Duty: Modern Warfare III, For the King II, CrossCode
July PlayStation Plus Monthly Games lineup brings blockbuster thrills, high fantasy adventure and retro-inspired 2D RPG action to all PlayStation Plus members* from Tuesday July 7 until Monday August 3. Let’s take a closer look at each of the games. View and download image Download the image close Close Download this image Call of Duty: Modern Warfare III – Cross-Gen Bundle | PS5, PS4 Call of Duty returns with an all-new campaign, modernized versions of classic Multiplayer maps and an open-world PvE Zombies experience. The campaign, a direct sequel to the record-breaking Call of Duty: Modern Warfare II, sees Captain Price and Task Force 141 face off against ultranationalist war criminal Vladimir Makarov as he extends his grasp across the world. In Multiplayer, the 16 maps that launched with Modern Warfare 2 in 2009 return with upgraded graphics, new modes and innovative gameplay features. In Modern Warfare Zombies, team up with other squads for the first time ever as you work together to survive in the largest Zombies map yet. View and download image Download the image close Close Download this image For the King II | PS5, PS4 Once beloved by her people, Queen Rosomon has turned against her subjects, casting them into servitude in the darkness of Fahrul’s mines whilst building alliances with sinister and malevolent forces. Gather your party in four player co-op or adventure alone through Fahrul as you risk everything to fight the tyrannical queen and bring an end to her oppressive reign. From the creators of For The King, the much-loved RPG that blends roguelite and tabletop gameplay comes a new chapter in Fahrul’s history, designed on an updated engine bringing innovation and gameplay refinement for returning heroes and new adventurers alike. View and download image Download the image close Close Download this image CrossCode | PS5, PS4 This retro-inspired 2D action RPG might outright surprise you. CrossCode combines 16-bit style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story. CrossCode is all about how it plays! Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. You get the puzzles of old school Action Adventure dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies’ weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies. *PlayStation Plus Monthly Games lineup may differ by region. Please check PlayStation Store on release day for more information. View the full article -
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PSBlog Feed: An update on PlayStation Store for PS3 and PS Vita
After nearly two decades of supporting the PS3 console generation, we wanted to let you know we will be closing the PlayStation Store on PS3, as well as on PS Vita. PlayStation Store on PS3 will close in select markets starting this year, followed by global closures for PS3 and PS Vita next year. That means new content purchases will no longer be possible once the PlayStation Store closes on these devices. To ease the transition, players will still be able to download previously purchased content after the closing date for the foreseeable future. As the PlayStation Store continues to evolve to support modern commerce systems, including updated payment processing standards, PS3 and PS Vita are no longer able to support these updates at the level required. As a result, we will need to close PlayStation Store on these devices in the timeframes as follows: Mexico, Honduras, Nicaragua – PlayStation Store on PS3 will close starting August 2026. Additional Latin American and Middle Eastern countries – PlayStation Store on PS3 will close starting late 2026. In all other countries, PlayStation Store on PS3 and PS Vita will close in July 2027. We know this news may be disappointing to PS3 and PS Vita players who hold a special place in their hearts for this generation of gaming. PS3 and PS Vita represent an important era in our PlayStation history, so this was not an easy decision for us to make. As we continue to expand the PlayStation experience on newer devices that most of our users are playing on today, we need to focus more resources on delivering the best gaming experiences on these platforms as we look ahead towards the future. To our amazing players, we want to give our heartfelt thanks for your ongoing passion and support, which has helped inspire us to shape PlayStation into what it is today. We are excited for the future ahead as we continue to push the boundaries of play. We look forward to having you on this journey with us as we explore new game worlds and new adventures that have yet to come. For an important update on physical disc production for new games releasing on PlayStation consoles announced today, please click here. View the full article -
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PSBlog Feed: Physical disc production ending in January 2028 for new games releasing on PlayStation consoles
As consumer preferences and the broader entertainment industry continue to shift away from physical discs to digital, physical game disc production for all new games releasing on PlayStation consoles will be discontinued starting January 2028. Following this date, new games will be available on PlayStation Store and at retailers in digital formats only. This transition has no impact on games that already released, or will be releasing, prior to January 2028 in disc format. This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs. This transition will enable us to align more closely with how most of our community prefers to access and play games today. We’ll continue to prioritize our resources to drive innovation in how players can access games and provide choices as to where players prefer to purchase new games, whether that’s at retailers or PlayStation Store. We remain committed to delivering a world-class gaming experience to our fans and we thank you for your continued support. For important updates on PlayStation Store for PS3 and PS Vita announced today, please click here. View the full article -
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PSBlog Feed: Assassin’s Creed Black Flag Resynced: PS5 Pro enhancements detailed
Released first on the PlayStation 3 and as a launch title for the PlayStation 4, Assassin’s Creed IV: Black Flag has remained a defining entry in the series for more than a decade. When we first explored the idea of bringing Edward Kenway’s journey to modern hardware, it quickly became clear that a traditional remaster wouldn’t be enough to do it justice. Play Video Instead, we rebuilt the game from the ground up on the latest version of the Anvil engine, modernizing nearly every system while preserving the spirit and identity of the original game. The result is an experience tailored for modern PlayStation hardware, with 60 FPS options, HDR support, Dolby Atmos, DualSense haptic feedback, and plenty of other improvements. You can find the list of graphics modes available at launch for PlayStation 5 and PlayStation 5 Pro below. With all these new features and graphics options, we’ve been able to take full advantage of the PlayStation 5 hardware and deliver the best experience possible for players when the game launches on July 9. In this article, we’d like to take a closer look at some of the technologies that bring this new version of the Caribbean to life. A more reactive Caribbean with ray tracing In Resynced, our goal was to make the world feel more alive, more dynamic, and more responsive to the player’s journey. A major part of that comes from our updated lighting system, now fully dynamic and powered by hardware-accelerated ray tracing. Instead of relying on precomputed lighting, the world reacts in real time to changes in time of day, weather, and environment. Interiors respond more accurately to outdoor light sources, and weather conditions dramatically reshape the mood of the world. Ray-traced diffuse lighting allows light to bounce across surfaces, creating natural color bleeding and more consistent shading throughout environments. Meanwhile, Ray-Traced Specular Reflections enhance surfaces like wet wood, metal, and ocean spray, helping the Caribbean feel more physically grounded and reactive. To ensure a consistent experience, Ray-Traced Global Illumination is enabled in all graphics modes on PlayStation 5 and PlayStation 5 Pro. Ray-Traced Specular Reflections are available in Balanced and Fidelity modes on PS5, and across all graphics modes on PS5 Pro. Continuous detail with micropolygon geometry One of the key visual improvements in Black Flag Resynced comes from how we handle geometry at scale. Traditional rendering pipelines rely on discrete levels of detail, switching between simplified models as the player moves through the world. While effective, this approach can sometimes introduce noticeable visual popping. With our Micropolygon geometry pipeline, we take a different approach. Instead of switching between fixed models, geometry is continuously refined based on distance, visibility, and camera perspective. This continuous level of detail is enabled by the PlayStation 5’s ultra-high-speed SSD, which allows Anvil to instantly stream, virtualize, and render tiny geometric clusters. This lets environments and assets scale smoothly from close-up detail to distant silhouettes without noticeable transitions. PlayStation 5 Pro enhancements The PlayStation 5 Pro includes all the features of the base PlayStation 5 but adds significantly more GPU power and enhanced ray‑tracing performance, giving additional headroom for higher fidelity and more stable performance. Across all graphics modes, players on PS5 Pro benefit from extended ray tracing support, including both Ray-Traced Global Illumination and Ray-Traced Specular Reflections. This enables richer lighting and reflection quality while maintaining higher performance targets across Performance, Balanced, and Fidelity modes. We’ve also expanded our strand-based hair on PS5 Pro. Rather than relying solely on traditional hair cards, the engine can simulate and render individual strands for more natural motion and response to wind. All of this allows us to get a very realistic hair render for our characters. On PS5 Pro, strand-based hair is available for Edward in all modes. In Fidelity mode, nearby crowd characters also benefit from strand simulation during gameplay, while cinematics use strand-based hair for all characters regardless of mode. In addition, Black Flag Resynced supports the latest version of PlayStation Spectral Super Resolution (PSSR), helping deliver better image quality and improved reconstruction, reducing the visual gap between performance and fidelity modes. A living world driven by Anvil’s Atmos Black Flag Resynced simulates weather in real time through Atmos, the systemic weather simulation framework in our Anvil engine. Rather than treating weather as a set of isolated effects, Atmos continuously simulates variables such as temperature, humidity, wind, and vapor density. These systems evolve over time and influence one another, producing more coherent and dynamic weather. This same simulation extends into gameplay and environmental interaction. Wind affects not only cloud movement and storms at sea, but also vegetation, cloth, particles, sails, and character hair. The result is a world that doesn’t just look alive but feels physically connected as well. A richer ocean The ocean has always been at the heart of Black Flag, and modernizing its rendering was a key focus for this project. Black Flag Resynced introduces a fully modernized water system, based on a physically based rendering pipeline. New tessellation technique, volumetric foam generation, and dynamic bubble systems add more details to the water surface. These updates allow the sea to respond more naturally to wind conditions, weather, and ship movement. The sea now plays an even greater role in shaping both the mood and moment-to-moment experience of navigation and combat. Prepare for a more immersive experience When rebuilding Assassin’s Creed Black Flag on the latest version of Anvil, our goal wasn’t only to modernize technology. We wanted to strengthen the sense of immersion, adventure, and discovery that made Edward Kenway’s journey so memorable in the first place. PlayStation 5 hardware has given us the opportunity to push that experience further than ever before, from the way the world looks and sounds, to how it feels. Whether you’re returning to relive a favorite adventure, or setting sail with Edward for the first time, we’re excited to welcome you to the Caribbean when Assassin’s Creed Black Flag Resynced launches on July 9 for PlayStation 5 and PlayStation 5 Pro. View the full article -
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PSBlog Feed: Avatar Legends: The Fighting Game Spirit Wilds stage revealed
Yip yip. Pre-orders for Avatar Legends: The Fighting Game are now live on the PlayStation Store for PlayStation 5. The wait is almost over. To celebrate, we’re taking a closer look at pre-orders, incentive previews, plus a sneak peek at a brand-new stage. Enter the Spirit Wilds We’re excited to reveal Spirit Wilds, a brand-new stage coming to Avatar Legends: The Fighting Game. One of the most mysterious corners of the Avatar universe, Spirit Wilds provides a visually striking battleground for elemental clashes. Launch opponents skyward with airbending or control space with earthbending in this new arena with a beautiful backdrop for every fight. Peep the exclusive Spirit Wilds video reveal and match video below. Play Video Play Video At launch, players will have access to 12 playable characters, a roster of support characters, eight unique stages, and multiple ways to play. Whether you’re looking to jump online, sharpen your skills in Training Mode, or experience the game’s original story, there are no shortages of ways to begin your journey. Pre-order details Players who pre-order either the Standard Edition or Deluxe Edition will receive a collection of exclusive bonuses: Gold color variants for Aang, Korra, Zuko, Katara, Toph, and Sokka Samurai Appa Support Character Skin Voting rights for a Year 1 Pass character Access to the Closed Beta running July 2-5 The Samurai Appa skin gives Aang’s faithful flying companion a tough new look when selected as a support character. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Pre-ordering also unlocks exclusive gold variants for Aang, Korra, Toph, Zuko, Katara and Sokka, giving players striking golden outfits that ensure they look their sharpest while bending. Perhaps most exciting of all, pre-ordering grants players the opportunity to help shape the future of Avatar Legends: The Fighting Game. Players will be able to vote on one of the characters joining the Year 1 Pass roster. Choose your edition Standard edition vs Deluxe edition Year 1 Pass Join us in the Closed Beta Players who pre-order either edition of Avatar Legends: The Fighting Game will receive access to the Closed Beta from July 2 through July 5. The Beta will feature Aang, Korra, Katara, Toph, Zuko, Sokka, and Azula, giving players an early opportunity to experience the game’s fast-paced combat and support character system. Pre-orders are available now on the PlayStation Store, and we’re excited to continue sharing additional updates and surprises as we get closer to launch. Thanks for all your support, and we’re stoked to see you in the Beta. View the full article
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